The Googlization Of Knowledge (ISS 112) has made the news! Visit the Duke Chronicle to learn more about this course as well as eight other exciting courses offered throughout Duke.
ISS 112 examines information from different angles within the context of social justice, open access to information, and how the Internet and Google affect our lives. Ethical dilemmas related to social media and data privacy will also be integrated into the course, as well as exploring interesting aspects of the web such as memes and internet… read more about The Googlization Of Knowledge in Duke Chronicle »
Starting in Fall 2021 we will see an expansion of CMAC-related offerings at the undergraduate level:
The new Interdepartmental Major and Minor in Computational Media will go live in Fall 2021. This program is co-hosted by the Departments of Art, Art History & Visual Studies and Computer Science, and will include both theoretical and practical elements. We anticipate many of of the students who would have proposed a Program II or student-initiated IDM in related topics will find a home in these new… read more about Undergraduate Offerings in CMAC »
Eight Duke University faculty groups shared updates on the work supported by their 2019 Intellectual Community Planning Grants (ICPG). Although many groups’ plans were affected by the COVID-19 pandemic, they logged a number of accomplishments and intend to further their collaborations.
Big Data and Social Interactions
Jillian Grennan (lead), Chris Bail, Ines Black, Ofer Eldar, Sarah Gaither, Sharique Hasan, Rachel Kranton, David Robinson
The group held a kick-off event featuring Amir Goldberg of… read more about From Marine Medicine to the Economics of Education, Faculty Build New Collaborations »
CMAC PhD Candidate Özgün Eylül İşcen's chapter '"Once Upon a Time in Anagolia": The Enfolding-Unfolding Aesthetics of Confronting the Past in Turkey." Published in Animals, Plants, and Landscapes: An Ecology of Turkish Literature and Film now available from Routledge.
https://www.routledge.com/Animals-Plants-and-Landscapes-An-Ecology-of-Turkish-Literature-and-Film/Gurses-Ertuna-Howison/p/book/9780367187477 read more about CMAC PhD Candidate Özgün Eylül İşcen Published »
Edited by Kathy A. Perkins, Sandra L. Richards, Renée Alexander Craft, Thomas F. DeFrantz
The Routledge Companion to African American Theatre and Performance is an outstanding collection of specially written essays that charts the emergence, development, and diversity of African American Theatre and Performance—from the nineteenth-century African Grove Theatre to Afrofuturism. Alongside chapters from scholars are contributions from theatre makers, including producers, theatre managers, choreographers, directors,… read more about The Routledge Companion to African American Theatre and Performance »
Providing a venue for the scholarly study of gaming, Trinity College of Arts & Sciences recently refurbished a classroom in the Link to create a new Game Lab.
Link Classroom 6 is now decked out with popular gaming consoles — from Microsoft Xbox to Sony PlayStation to Nintendo Switch — as well as a growing collection of board and card games, and several high-end computers and monitors to give those using the facility an immersive gaming experience.
But this experience is designed to go far beyond simply playing games.… read more about Let the Games Begin: Trinity Opens Lab to Study Game Development & Culture »
Duke University has received a grant from the National Endowment for the Humanities for our Summer 2018 Institute for Advanced Topics in Digital Humanities, HT-256969 Virtual and Augmented Reality for the Digital Humanities Institute (V/AR-DHI).PI: VIctoria Szabo, Art, Art History & Visual Studies and Information Science + Studies
Co-PI: Philip Stern, History
July 23-August 3, 2018
V/AR-DHI consists of a two-week summer institute for up to 12 participants to take… read more about Institute for Virtual and Augmented Reality for the Digital Humanities »
How is humanities and social science knowledge impacted by the introduction of three-dimensional visualization technologies? While 3D visualization may seem far removed from the everyday work of scholars in the social sciences and humanities, it has great potential to change how we conduct and communicate our work. [...]
Click here for full article: http://parameters.ssrc.org/2018/07/knowledge-in-3d-how-3d-data-visualiz… read more about Knowledge in 3D: How 3D data visualization is reshaping our world »
Rebecca Uliasz on Audio-visual Art, Artificial Intelligence and Community
Interview - May 2018
I first met Rebecca in 2016 when I took a flash course she led on creating sound reactive visuals at New York University's tech camp in the Interactive Telecommunications Program (ITP). Rebecca (known to most as Becca) (...)
Click here for full article: https://www.perfectwave.org/interviews/rebecca-uliasz read more about Rebecca Uliasz on Audio-visual Art, Artificial Intelligence and Community »
Vulci, i segreti degli Etruschi da svelare: riparte la campagna di scavo
Lunedì 4 Giugno 2018
Da oggi fino al 20 luglio al Parco naturalistico e archeologico di Vulci torna il team di studenti e ricercatori della Duke University, per proseguire lo scavo nell'area del Foro occidentale dell'antica città etrusco-romana.
Il progetto multidisciplinare "Vulci 3000 Project", coordinato da Maurizio Forte, professore di studi classici e arte,… read more about Vulci, i segreti degli Etruschi da svelare: riparte la campagna di scavo »