Visualizing Cities: Representing Urban Landscapes, Cultures, and Environments
Exploring digital and visual representation of landscapes, structures, environments, history, culture, architecture, events, and populations. Change over time, cultural heritage, possible futures, and alternate pasts from historical, cultural, documentary, and scientific evidence. Idea of city as a conceptual category and metaphor. Ubiquitous computing in urban environments/medium for interaction. Global cities and diaspora. Visual imager and written accounts. Use of mapping, imaging, 3D, augmented reality, games. The graduate version includes both the final digital project and a theoretically-informed graduate seminar paper. Topics and historical foci vary.